tag:blogger.com,1999:blog-4472889370304077924.post880496277502369147..comments2024-03-27T07:02:30.838+00:00Comments on A Wargaming Odyssey: Tinkering with Naval GunneryDavid Crookhttp://www.blogger.com/profile/02497436789811496047noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4472889370304077924.post-14227794823462217722011-10-06T05:53:47.051+01:002011-10-06T05:53:47.051+01:00Hi Paul,
A good idea with using variable dice typ...Hi Paul,<br /><br />A good idea with using variable dice types and not one I had previously considered.<br /><br />One to ponder over methinks....<br /><br />All the best,<br /><br />DCDavid Crookhttps://www.blogger.com/profile/02497436789811496047noreply@blogger.comtag:blogger.com,1999:blog-4472889370304077924.post-15820306179411313292011-10-05T07:44:40.728+01:002011-10-05T07:44:40.728+01:00There are also a range of interesting mechanics us...There are also a range of interesting mechanics using die types and moving up or down depending on penalties and advantages.<br /><br />You could do something similar, maybe using die size as an indication of calibre, and the number of dice relative to the number of barrels/turrets firing. That way a d12 14" gun can still hit hard even with a single barrel.Paul O'Ghttps://www.blogger.com/profile/08611720164170399684noreply@blogger.com