tag:blogger.com,1999:blog-4472889370304077924.post2204405115262607499..comments2024-03-27T07:02:30.838+00:00Comments on A Wargaming Odyssey: Figuring out the BlocksDavid Crookhttp://www.blogger.com/profile/02497436789811496047noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4472889370304077924.post-48211642788941921582014-03-27T06:09:11.179+00:002014-03-27T06:09:11.179+00:00Hi Archduke,
As a general rule I use one block pe...Hi Archduke,<br /><br />As a general rule I use one block per strength point and the classic 4 point/blocks for an infantry unit and 3 points/blocks for a cavalry/armoured unit. Artillery/infantry support is usually 2 points/blocks. For points you could easily substitute individual or even bases of figures.<br /><br />One idea I flirted with a little while ago was to you a small base of figures for the army command group. My thinking was that this would serve to 'connect' the army being represented with its historical counterpart. I never pursued this though.<br /><br />My thanks for the kind comments.<br /><br />All the best,<br /><br />DCDavid Crookhttps://www.blogger.com/profile/02497436789811496047noreply@blogger.comtag:blogger.com,1999:blog-4472889370304077924.post-17573472687551238112014-03-27T00:52:41.052+00:002014-03-27T00:52:41.052+00:00One thing I should probably have said before: when...One thing I should probably have said before: when I first saw them on your blog, I was rather drawn to them, and the battles were interesting enough. <br /><br />On their own, they are a bit disengaging after a while. But used in conjunction with other resources - such as figures - I reckon you can get a whole lot more out of them than you have already.<br /><br />In their present function, I infer that you use some sort of strength point system. Suppose you were to substitute figures per strength point? Would that help the visual appeal and engagement with the game? Archduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.com