Pax Pamir - a game of political skullduggery set in Afghanistan during the 19th century
The back of the box showing some of the components
I would not usually bother showing the inside of a box lid but this is really lovely to see
Pax Pamir is a game based on the situation in Afghanistan following the collapse of the Durrani Empire. Essentially players represent Afghan leaders, all of whom are attempting to forge a new state. It is a game of alliances, backstabbing, bribery, assassination, currying favour in one hand whilst wielding a knife in the other and all the while contending with the British and Russian ‘Ferengi’ (foreigners) - who can used or abused as required (usually the former). The game is designed for 1 to 5 players and events are driven by cards which interact and effect the course of affairs in many different ways. As a largely solo gamer having the ability to play this single handed against what looks like a quite challenging solo card deck is a real bonus although playing it with five people would be a blast. Sadly it would probably be too long for a club night but perhaps it will be something to think about going forwards.
A selection of the game components - note the use of period artwork
The map and more of the components - cards, coins and coalition blocks.
Production quality is quite frankly off the scale. The game cards (there are 142 split across three types) all feature coloured artwork and are beautiful to look at. Personalities from period along with troop types and special events also feature. All the playing pieces are top quality and the version I have contains the optional metal coins as well as the card counters included. The game map is actually printed on linen and has a kind of period feel to it - a nice touch.
Yup! Flashman makes an appearance!
I am really pleased to have gotten a copy of this game as the period is certainly an interesting one and is replete with gaming potential. A few year ago I flirted with a fictional NW Frontier setting - the Roghan Valley - and fought a couple of actions using my block armies. It was all good fun but for one reason or another I never really pursued it. Whilst Pax Pamir is not a Wargame as such I hope that by playing it I might dabble in some games set in the Roghan Valley once again.
We shall see!
Oh, I think this looks very interesting. I always thought The Great Game would make a perfect COIN game from GMT.
ReplyDeleteHopkirk’s book is great inspiration.
Lovely presentation and a very interesting subject for a game.
ReplyDeleteHappy New Year!
ReplyDeleteThat looks excellent David! Very tempted to get that. I like the idea of the map being on linen. Will you be posting on how it plays in practice?
Chris
David,
ReplyDeleteThis looks very interesting … and any game that features Harry Flashman is worth owning!
All the best,
Bob
Delighted to see that they included Flashman in the game. Even fictional he's essential to the period as well as many others.
ReplyDeleteHi Jonathan,
ReplyDeleteI have yet to try any of the COIN series although Fire in the Lake looks tempting! In my experience any game that features multiple players each with their own agenda invariably descends into a back stabbing free for all - rather like the region featured in Pax Pamir!
I am looking forward to giving it a spin solo but running it as a club night game may be problematic as it does run for a while.
Something to think about though!
All the best,
DC
Hi Maudlin Jack Tar,
ReplyDeleteThe production value of this is very high and the subject matter truly fascinating (and almost Byzantine-like in its complexity!).
All the best,
DC
Hello there Nundanket,
ReplyDeleteHappy New Year to you sir
I am dead chuffed to have gotten this (and it s the KS version so includes the metal ‘coins’) and am looking forward to trying it out - solo first. The linen map is a lovely touch and for sure I will post to the blog when I have played it.
All the best,
DC
Hi Bob,
ReplyDeleteIn my mind’s eye I can visualise half a dozen Afghan elders seated around a rug drinking tea and eating snacks whilst furiously debating how to take things forward. Meanwhile their respective bodyguards glower at one another….
Flashman is there, no doubt heartily wishing he was elsewhere!
It would be a great game (no pun intended) for COW….
All the best,
DC
Hello Charles,
ReplyDeleteI will list all the characters that are present and post on the blog. There is definitely potential as using this as the basis for a campaign of sorts.
All the best,
DC
I played this at a friends house. We had 5 players. It was excellent and as expected there was lots of action. You have done well to get a copy.
ReplyDeleteHi Tim,
ReplyDeleteI am really pleased to have gotten this and the idea of playing it 4 or 5 handed really appeals. I suspect it will take a while to get this organised though so I will plough a solo furrow for now.
All the best,
DC
Looks engaging and challenging. Any game that features sly skulduggery and nefarious nastiness would catch my attention! If there is plenty of player interaction - a strong feature of, say, Diplomacy, and which is near-on absent in Talisman - then that would drag me in. Even playing solo, I think plenty of interaction between blocs, characters and/or armies would have to be a plus.
ReplyDeleteThe thought of replaying the first 'Flashman' novel I find intriguing!
Cheers,
Ion
Hello there Archduke,
ReplyDeleteHaving looked at the solo option in more detail it certainly ticks the boxes for all kinds of shenanigans. A few gaming contacts of mine have enthused about the game with 4 or 5 players - the scale of the skullduggery is raised substantially!
I am looking forward to giving this a run out in due course.
All the best,
DC