Wednesday, 30 April 2025

The Boshin War - The Penultimate Samurai

Despite being chock full of historical clangers, there is no denying that the Tom Cruise file: The Last Samurai is a splendid piece of entertainment. Although the film technically covers the later Satsuma rebellion it does serve as a great scene setter for the events of the period as Japan grappled her way into the modern world. Besides, any film that has given me a memorable quote will always get my vote!


A few ships, a simple campaign system suitable to fight to a conclusion potentially in a few hours and mental images of Samurai fighting modern troops means that this is probably a no brainer for me! The reality of the conflict is somewhat different though, but no less interesting for all that.

The Boshin War  was fought between 1868 and 1869 and is the subject of a supplement available from David Manley’s Longface Games label on the Wargames Vault. 

I rather fancy cobbling up the forces required for the naval side of this - I reckon I could probably do so from stock - and in any event, I am due to remodel the former Confederate ironclad the CSS Stonewall that became the Japanese Kotetsu. The Portable Ironclads Wargame would cater for the ships involved readily enough and for the land side I am thinking along the lines of Dominion of the Spear and Bayonet for speedy resolution on any actions or perhaps the Portable Colonial Wargame for greater depth. I do not possess any figures for the period BUT, I know a man that does - and he has, ahem, volunteered to take part in this Oriental flight of fancy.


Covering the later Satsuma Rebellion but very useful for the earlier period as well.

The later and final rebellion, that of the Satsuma, is the one that is depicted in a stylised, Hollywood interpretation of the events in the Tom Cruise film: The Last Samurai. It also features in the supplement to the Dan Mersey “The MenWho Would Be Kings” rules and is chock full of information and scenario ideas. I also splashed out £3.98 on a copy of the book by Mark Ravina about Saigo Takamori - who also featured in the earlier rebellion and is today revered in Japan. The Samurai leader Katsumoto is based on Saigo Takamori.

I feel a quote coming on:

“The perfect blossom is a rare thing. You could spend your life looking for one, and it would not be a wasted life.”

I am not sure if Takamori said this but I like to think that he did!

Tuesday, 29 April 2025

It is the Fort that counts….Part 3


The two internal buildings are still not fixed in place but that is where they will finish up. Everything you see that is currently white will be grey - including the gun carriages. Vallejo Iraqi Sand for the walkways and Humbrol Matt 29 enamel for the doors and hatches etc. Gun barrels and flagstaffs will be black.

I had a couple of hours spare today so I set to work with making a start on painting the fort. The colour scheme will be the same as used for the earlier, rectangular version which means grey for the stonework, sand coloured walkways and brown for doors and hatches. I plan to completely paint and varnish the fort before I add the gun barrels and flagstaffs - mainly for protection purposes as it will get a lot of handling whilst its ‘teeth’ are being put into place.

Once this is finished it is them on to the floating batteries.

Monday, 28 April 2025

It is the Fort that counts….Part 2

 The next fiddly phase has been completed and so the model has now been sealed prior to undercoating and painting. The final fiddly phase will of course, adding the ‘teeth’ - the gun barrels.

Students of military architecture should look away methinks….


The two interior buildings are not fixed in place yet. This stage was adding the gates, doors and shutters - all from laser cut grey card. As the interior is rather more expansive that on the earlier model I also had to do the same with the inside as you can see.


A clearer view of the interior and the two internal buildings. The larger of the two will be glued against the flat front wall on the inside. This will give a more secure join to the two blocks that are currently only glued at the ends.

The model has been sealed prior to undercoating and painting so my next step will be the former. I will also need to jig up the enquired number of cocktail sticks for the gun barrels and flagstaffs. I will also need to drill a few holes and also address the rather embarrassing lack of entrance points to the gun deck….

It is definitely getting there though and I am pretty pleased with the progress so far.


Sunday, 27 April 2025

It is the Fort that counts….

 When I first started the project that eventually morphed into The Portable Ironclads Wargame I had always planned to build forts, shore and floating batteries. Aside from the two Jenga block blockhouse style buildings I had built sometime ago I had not, up until now, really made any further progress. Anyways, for reasons that will become obvious in due course, I needed to build something rather more ambitious than my earlier models.

This is still a work in progress but I am rather taken with how it is coming along. So without further ado, here is what will eventually be Fort Squaragon.


Made from two full sized ‘not Jenga blocks’, six three quarter length and a single quarter length (a full sized block is 63mm long, 12mm high and 21mm wide), 10mm by 5mm grey card pieces for the gun carriages and 3mm square wood strips for the battlements. I have yet to add the window shutters, doors and gates, gun barrels and flagstaffs although the latter two will be added last, after the painting.


An unusually tidy work station with the earlier fort alongside the newer and larger version.


To give an idea of the size of this the hexes you see above are four inches across the flat sides. The two interior buildings have yet to fixed in place but I plan to paint these first.

Alongside the fort I am also building a couple of floating batteries so Fort Squaragon (named after a local Native American chieftain) will be well protected from any Union naval activity. That and the torpedo barrage…

In Other News….

Laurel and I headed out to our local boot sale today and whilst for the most part it was fairly low key I was able to score the book you see below for the princely sum of £1.



A nice addition to the Battle of Britain part of my library which has also given me something of dilemma with a part of my collection!

All in all then, not a bad way to spend part of Sunday - and with a roast leg of lamb to look forward to for dinner!


Wednesday, 23 April 2025

Pictures Telling Stories

Just a brief post for today as a lot is going on. Just three pictures of some of the ACW naval collection, posed for the camera, but why?


A menacing looking Confederate squadron.


A rather more menacing looking Union squadron.


A rather less menacing Union Squadron

A tease? Maybe, but for now that is all there is….

Till the next time that is!


Sunday, 20 April 2025

CSS Atlanta: Ready for Action!

 


Finally got the Spar Torpedo fitted. A simple construction although the original had a much more complex system for lowering the spar boom.

First of all, a happy Easter to all! It has been a busy bank holiday weekend as I am also involved in some DIY so gaming related stuff has taken a bit of a back seat. The available ‘me time’ has been spect preparing for the battle to be fought for Developing the Portable IroncladsWargame: The American Civil war. The scenario has been designed and aside from finishing the CSS Atlanta I also have a terrain piece to get ready - this is currently underway and should be finished in a couple of days or so.

For the spar torpedo rig I used two small pieces of MDF, cut from a Warbases dice frame ‘sprue’. these were placed either side of the bow with a length of cocktail stick for the spar. A large dollop of superglue placed between the two pieces of MDF and on the deck itself ensures that the spar is solidly positioned and hopefully table usage proof!

I have spent a lot of time thinking about how to model the spar torpedo - truthfully I have, as usual, overthought the whole thing. The end result was very much from the school of bodgery but it will suffice!

On with the terrain piece….(once the DIY is finished, naturally!).


Thursday, 17 April 2025

Not Quite The Battle of the River Plate - 1864 style


Yesterday evening at the club another Portable Ironclads Wargame was fought and as usual, I managed to fail once again in the picture and reporting stakes! The action was based upon the famous WW2 Battle of the River Plate but in this case the Graf Spee was represented by the ironclad CSS Stonewall under the command of Mr Huband. The Union squadron, commanded by Mr Fox, ably assisted by Messrs Kightly and Slater commanded the frigate the USS Wabash and the sloops the USS Watchusett and USS Kearsage. As befitted his seniority, Mr Fox flew his flag in the frigate.

The scenario was a simple one in that the Stonewall had to exit the opposite board edge whilst the Union had to stop her. The action was brief, mainly due to the fact that the Stonewall ‘went for it’ in a big way before finally being stopped in a rather freakish way. As ever, the pictures tell some of the story.


Starting positions. The CSS Stonewall on the left with the USS Wabash bottom right and the USS Watchusett and USS Kearsage top right.


USS Kearsage in the foreground with the USS Watchusett following


CSS Stonewall. I have two of these and they are among the first models I built for this project. They are scheduled to be rebuilt to my current standard and I will make sure that the turret is replaced by a gun house!


CSS Stonewall bearing down on the Union Frigate - who will blink first?


Meanwhile the two sloops (no sign of Julie Waters for readers of a certain vintage!) manoeuvre for position against the oncoming rebel ship. 


It was the USS Wabash and so the CSS Stonewall duly rammed her.


The damage inflicted on the USS Wabash from the ram attack was heavy but not fatal and so both ships pivoted away. Unfortunately for the CSS Stonewall, this left her facing a full broadside at point blank range! Luckily for the rebel ship the gunnery from the Union frigate, no doubt suffering from the after effects of the recent ram attack, was abysmal - the armour of the CSS Stonewall proved to be a tough nut to crack.


Unfortunately this was the last picture I took but the action ended shortly after as the CSS Stonewall succumbed to damage whilst ramming the USS Watchusett. In the rules a ship that damages another from a ram attack has the chance of being ‘attacked’ themselves - the rule represents damage sustained whilst attempting to back away from the target ship. In this case the counter attack was supremely effective - two 6s and a 5 being rolled for 5 points of damage! The CSS Stonewall had already taken damage from gunfire earlier in the action and so the resultant ram attack was enough to sink her. The next move she would have exited the playing area and secured the victory!

The River Plate scenario always plays well in my experience and this was no exception. The firing rules once again demonstrated to my satisfaction the value of armour and just how vulnerable unarmoured ships are. The CSS Stonewall was fortunate to avoid serious damage when at point blank range under the guns of a full broadside from the USS Wabash - the damage rolls were at a net -1 - but her luck turned in spectacular fashion with the final ram attack. The result raised eyebrows and so I have been giving this some additional thought.

At the battle of Hampton Roads the CSS Virginia was nearly lost when she rammed the USS Cumberland. Her ram was stuck fast in the Union ship and was being pulled under when her ram broke off. This was what I had in mind when I allowed for rammed ship, assuming it had suffered damage, to effectively counterattack the ramming ship. I am satisfied with the thought process behind the rule but am mindful that the execution may be seen to be over the top. I have a couple of ideas to try to mitigate this so will see  how they play out before adjusting the rule. Adjusting is the right word for this as a wholesale change of the process is not needed - of that I am certain.

Once again, I would like to extend my thanks to Messrs Huband, Fox, Kightly and Slater for their enthusiastic participation as well as providing me with much to think about. In a good way, naturally!




Wednesday, 16 April 2025

Endgame in Sight!


Two of the final pieces required for the battle report to be found in Developing the Portable Ironclads Wargame: The American Civil War. No prizes for guessing what the Jenga blocks are for. A bonus point if anyone can tell me what needs to be done to the Confederate ironclad - super detailing it or replacing it with a commercially available model as an answer will earn you instant disqualification!

Thanks to a mahoosive amount of work by the Editor-in-Chief, Developing the Portable Ironclads Wargame: The American Civil War, is now really close to being ready for publication! I have some pictures to organise and the battle contained therein needs to be fought and written up but once that has done it is off for proofreading. There will then be some tidying up to take care of and then bingo! “Thar she blows!” 

As mentioned previously, this has taken me a lot longer than I originally envisaged to produce and if I am completely honest, it will be with some degree of relief that it gets ‘out there’, so to speak.

For the battle that will feature in the book I have to slightly modify one of the Confederate ships being used and I will also have to complete an item of terrain that will feature. I should also mention that any resemblance to the battle and anything remotely historical will be purely coincidental….

In the words of ‘Ol Blue Eyes….”and now, the end is near….” 


Wednesday, 9 April 2025

Turtle Ships and Samurai

Between 1592 and 1598, Japan invaded Korea twice, with the ultimate aim of conquering China. The expectation that Korea could be subdued easily en route to China but ultimately this was not the case. The Koreans, assisted by the Chinese, fought the vaunted Samurai armies to a standstill until they finally withdrew in 1598, following the death of the Taiko: Toyotomi Hideyoshi.

The two invasions were marked by unbelievably savage fighting on land - in which the Koreans certainly gave as good they got - and some quite remarkable battles at sea. At it is the war at sea that has formed a new post ACW project for me for which, mercifully, I will not be making the models!


The starter set from MT Miniatures with the list of contents listed on the box.


The Indefatigable David Manley drafted the rules which come in the starter set as well as being available on Wargames Vault under his Long Face Games label. He has also penned a set designed for large scale actions of the period called “Those Who Seek Death” as well as a couple of scenario PDFs. Aside from the rules, David has also included a potted history of the war as well as descriptions of the main ship types - in short everything one would need to get started in the period.


Game accessories - all laminated but needing to be carefully cut out


The ships that come with the starter set (1:1200th scale white metal) - needless to say I have expanded the choice and number available somewhat!


A painting guide for the Korean ships - note the famous ‘turtle ship’ in the centre….


….and also for the Japanese.

The ‘Imjin War’ and the later ‘Chongyu War’ (essentially the first and second invasion respectively) are not exactly mainstream naval history in the West but a very useful history of the period has been penned by the renowned expert on matters Far Eastern - Stephen Turnbull. By chance I saw a copy of this on ebay for next to nothing and immediately hoovered it up - and am really glad that I did! Although it is not a naval history as such, the exploits of the famous Korean Admiral Yi Sun-sin - celebrated as a national hero in the same way that Nelson is - with his turtle ships against the Japanese invading forces feature throughout. 


A really useful book on the period - as are his other titles, primarily focussed on the Samurai

In a nutshell the Koreans largely dominated the naval scene wherever they found the Japanese ships so on the face of it the conflict would appear to be pretty one-sided. However, whilst the Koreans had stronger ships with better artillery, the Japanese had numbers, lighter and possibly handier ships (although with far fewer guns) and a willingness to get into hand to hand combat wherever possible. It was the outstanding leadership of Admiral Yi that provided the command expertise to the technological edge the Koreans possessed. The Japanese did have a few successes but not against Admiral Yi.


A modern replica of a Korean ‘Geobukseon’ - the ‘Turtle Ship’.

Gaming Thoughts

I must admit that this is not a period of naval warfare I would have considered were it not for David Manley’s rules and the models from MT Miniatures. In fact I would go further and say that I had never even heard of such a conflict other than as a mention in the book Shogun by James Clavell!

Despite the relatively obscure nature of this conflict, at least in the West, there is plenty to get one’s naval teeth into. Much of the combat was fought in sight of land so there is scope for some terrain in the form of fishing villages and small islands etc. The ships are quite simple in terms of design and paint scheme (a BIG advantage for me!) and have a distinctive look about them. There is little rigging to speak of and the ships use both sails and oars for propulsion. There are plenty of exotic weapon types in use and even early mines! Aside from the Koreans and Japanese there is also the Chinese including the inevitable war junk - a model that is useful for all sides.

I like the two differing tactical approaches so you have the ‘stand off and batter using gunfire’ doctrine used by the Koreans as opposed to the faster ‘get up close, board and butcher’ system favoured by the Japanese.

I have fancied tackling something 16th century based from a naval perspective but had never considered this conflict but I reckon it will be a lot of fun in an anarchic sort of way.

The land side of the war could possibly be catered for using Command and Colours: Samurai Battles although there are no rules that I am aware of that cater for the Koreans, or the Chinese for that matter. A trawl through the various facebook groups that cover the Command and Colours series may prove fruitful but that will be for another day.

First things first  though - ACW and DTPIW!



Tuesday, 8 April 2025

Squared Away

As part of the preparation for DTPIW I spent some time reworking some of the firing arc pictures as I was not really happy with the original versions. They now look like this:


For use with the ‘two square per model’ variant when operating orthagonally.


The same for diagonals


The ‘single square’ variant when operating orthagonally


And the same diagonally.

The eagle-eyed amongst you will have noticed that for the single square option the forward and aft wide arcs (FW and AW) appear to be only covering the area off the bow and stern respectively. This is deliberate but such guns will still be available to use on a broadside if required. There is a rule that covers this and also clarifies the concept of partial grid areas.

I will need to slightly amend the appropriate text to better explain my thinking around this.

In other news, plans are afoot for another action to be fought at the club - this time on the high seas - and every ship present will have a full sailing rig!

Monday, 7 April 2025

We Are Where We Are….Closer!


From a previous action fought on a square grid. The CSS Morgan, covered with hit markers and with the three sinking markers of doom….

Work on DTPIW at last has a finishing line in sight! All of the key components are in place and the final touches will follow shortly. There will inevitably be some amendments and tweaks before going to print but the core stuff is all there. It has been a decidedly clunky process getting to where it is now this time around! The Portable Ironclads Wargame is a self-contained book and is structured in a relatively sensible and, dare I say it, logical way. I have tried to do the same with the Developing title but it has in may cases felt like herding cats as ideas have come and gone and add-ons have popped up to muddy the waters (quite appropriately in the case of the Mississippi!).

I think that the key thing for me has been to get clear in my mind exactly what this book is and more importantly, what it is not - and to be honest, this has given me much food for thought.

I can say definitively though, that it is most certainly not a second edition! In many ways it is like a special edition DVD/Blu-ray - you know the ones that include the additional and deleted scenes, ‘bloopers’ and sundry other bits and pieces. 

In many ways this book has been more difficult to get organised than the original, mainly because I have chopped and changed my mind about much of the content - usually with no apparent rhyme or reason. There has also been a veritable smorgasbord of real world stuff to contend with - stuff that puts pushing models ships around and agonising over firing arcs etc into their proper perspective.

Anyway, it is now at last and finally on the right track in terms of what I wanted to do and so I am looking forward to wrapping things up and getting it out there.

In no particular order then, the contents include the following:

Alternative firing methods
Alternative movement and manoeuvring ideas
Alternative initiative ideas
Using a square grid
Using a single hex/square grid
Expanded ACW ship specifications
Expanded bibliography

And of course, a battle report!

This book will not be the end of the Portable Ironclads Wargame, nor will it be the end of my ACW project. I have some more models to build and so my original estimate of ‘around a dozen or so generic models’ will have increased tenfold - at a minimum!

It has been an epic journey so far and one that I have enjoyed far more than I would have ever expected - I have also stuck with it for far longer than I would have expected!



Thursday, 3 April 2025

“No Sailor but a Fool attacks a Fortress!….Again!


This rather splendid picture was taken by Mr Fox and shows the situation after the first turn from the Confederate side. Note the floating battery that is the CSS Louisiana in the centre foreground and the looming bulk of the USS Benton heading towards the Fort. 

Yesterday evening saw a largish ACW naval game taking place at the club, using the Portable Ironclads Wargame, a selection on my models and two sides each of two players. First of all a big thank you to Messrs Fox, Huband, Kightly and Slater for taking part - an enjoyable time was had by all and once again, there is no substitute for practical playing experience when designing a set of rules!

The action was a Union attack against a small Confederate fort, protected by minefields (torpedoes in the terminology of the time, as Mr Fox graciously reminded me) and supported by a number of naval vessels.

The Union force, commanded by Mr Huband with Mr Slater as his number two, consisted of the USS Benton (Flag), USS Essex, USS Carondelet, USS Louisville - these are all ironclad gunboats - along with the USS Iosco and USS Metacomet - these are two ‘double-ended’ gunboats. The Confederates, Mr Fox commanding ably assisted by Mr Kightly, fielded the CSS Manassas, CSS Louisiana, CSS Morgan and CSS Gaines. There was also the small fort that went by the name of Fort Unately.

Now I apologise in advance for the somewhat disjointed narrative that follows, I have come to realise that it is far easier to write one when fighting an action solo as there are far fewer distractions to deal with! The rules and QRS worked well although one issue did arise during the action. It was not a huge problem but will require a minor addition. As an aside several situations arose that have given me pause for thought but that will be for another day.

The number of pictures is few and the Union opted to change their initial deployment from that of the picture below - essentially the two central columns swapped sides - so the USS Benton (currently the large vessel at the top of the ‘diamond’ in the bottom left corner - with the USS Essex took over the places currently occupied by the USS Carondelet and the USS Louisville. I forgot to take a picture of the new deployment!

The Action Unfolds


The starting positions from the Union side


The view from the South. The black dots represent potential minefields. The CSS Manassas is at the top of the picture, the CSS Morgan and the CSS Gaines are in line ahead approaching the clear channel that separates the two headland minefields. The looming bulk of the CSS Louisiana sits at anchor to the right of Fort Unately.


The Union starboard column with the flagship, the USS Benton, flanked by the USS Metacomet, approach the Rebel fort. The Confederates immediately open fire, with the Metacomet taking damage.


Whilst the Union manoeuvre to engage the fort, the two Confederate gunboats nose cautiously into the channel - into the teeth of the enemy! 


This is where things get a little confusing. Fort Unately and the CSS Morgan - currently surrounded by all four Union ironclads - envelop the Union flagship is a hail of fire and so she settles by the bow (in game turns will sink in four turns as indicated by the markers). The USS Iosco, in a desperate bid to get into action, noses into a minefield.


A closer view of the action. The minefield was determined to contain three devices (Mr Fox rolled a 6) so things were looking pretty dire for the Union ship until he rolled for effect - two 1s and 2! - the Union relief was palpable!) In fairness to Mr Fox his shooting was phenomenal with a veritable deluge of 6s being rolled….


Several things happened at once. The CSS Louisiana pivoted in place to provide fire support but was effectively masked by the two gunboats in the channel. The CSS Manassas cautiously picked her way to the edge of the same channel so as to support her countrymen. Meanwhile the CSS Morgan paid dearly for her temerity as the Union fleet pulverised her into matchwood - she would not go easily though as her sinking roll was - you guessed it - yet another Mr Fox inspired 6!

With the two Confederate gunboats resolutely placed in the channel between the minefields - albeit with one sinking - and with the attack on the fort ignominiously failing, the decision was taken to halt the action. 

The two Confederate ironclads were undamaged, as was the fort, so the tactical victory went to the gentlemen of the South. From a strategic perspective this action, although costing the Union an ironclad, would represent little more than a speed bump as to their progress towards the main Rebel seaport of Static Bay. The ‘death ride’ of the two Confederate gunboats, whilst effective was costly as with the leading ship - the sinking CSS Morgan - and the following CSS Gaines in a decidedly unenviable position, best by avenging Union warships of assorted types. They would be back and in greater numbers meaning that the writing was on the wall for the Confederate fort and the small naval base. As soon as the mortar rafts could be towed into position they should be able to batter the Rebel fort into submission - unimpeded by any meaningful Confederate naval presence.

Or would it?

A Rule Writer’s Thoughts

Hmm. There are a few wrinkles that only practical playing experience can highlight and so it was a valuable exercise for me. There will need to be a minor tweak to the QRS - nothing major - and a couple of additional ideas to play around with to be included in the forthcoming Developing the Portable Ironclads Wargame: The American Civil War. 

I have also come to realise that just because I can do something it does not always mean that I should….

As always, many thanks once again to Messrs Fox, Huband, Kightly and Slater for their time and invaluable input.