For reasons of my own (more of which later) I was very keen to explore this system and have been following Bob’s progress with great interest. After having constructed a grid using a piece of green felt marked out in 3” squares and measuring 11 squares by 11 I was able to think about a game. Initially I wanted to test the modern version of the rules (covering WW2) using Memoir 44 terrain tiles and figures etc until my long term friend and gaming acquaintance Chris Hardman kindly offered to bring his 28mm WW1 early war French and German collection to try out the 19th century version of the rules. With SWMBO making a very rare excursion out with her friends on Saturday night it proved to be far too good an opportunity to miss and so the plans were made for an evening of old school gaming.
I already had in mind how the game should go when Chris arrived – it was a play test after all – and so we were able to very quickly set up the playing area using a fairly sterile set up and the terrain tiles from Memoir 44. The terrain was set out with each side having a small hill and a wood fairly close to their deployment area diagonally opposite each other i.e. each wood faced a hill on the opposite side. Plum in the centre of the cloth was a small village. Each side consisted of the same number of units – 6 x 4 figures infantry, 2 x 3 figure cavalry, 1 x 3 figure HMG and 1 x 3 figure Field Gun. The Germans set up with all their infantry deployed in the centre facing the village with the cavalry on either flank and the artillery on the right and the HMG on the left of the central mass of foot soldiers. The French set up was broadly similar except for one critical difference – the artillery was deployed in the centre with the infantry on either flank of it. This meant that the Germans had a numerical advantage in the centre.