Saturday, 13 January 2018
2D or not 2D, That is the question....Part 1
Using blocks on a free table - not a grid in sight!
Examples of block types from Kriegspiel
The more traditional use of Kriegspiel blocks on a map
One of the main reasons I went to the trouble of making my block armies was to enable me to fight games covering a variety of periods without having to invest time and money in multiple ranges of figures. I am an avid student of military history but a reluctant painter of figures so tackling new periods would usually mean a lot of time and effort which is frankly beyond my fickle nature. The blocks were successful without a doubt and fulfilled their intended use beyond my expectations. They are not perfect by any means - I am quite sure someone who is a better with graphic design software than I could produce far more readily attractive labels - but they hit the spot for my needs.
Traditionally Kriegspiel blocks would be used on a two dimensional basis using a map or a hand drawn layout. Indeed, I have received suggestions along the lines of using board game terrain tiles for my games on a flat playing area - a good idea but not quite what I want to do.
If you look at the top picture you will see a game that someone has set up using troop blocks and three dimensional terrain on a normal playing area - essentially off the grid so to speak. I really liked the clean lines of this approach and the terrain gelled with the use of the blocks in a very pleasing way. Mind you, I also rather liked the action being fought in the bottom picture as well.
I believe that by using a careful selection of representative terrain - I am thinking of the 'Town in a Bag' buildings or my holiday collection of Greek buildings - I am thinking that my games will capture that all important '3D Map' look I am aiming for. It will also mean that I can use a far greater selection of rules than currently as everything I have been gaming has tended to be Command and Colours or Portable Wargaming based.
I intend conducting a few experiments using my block armies 'off the grid' so to speak and will be exploring using blocks on a map and also with 3D terrain to see how they look. I will also be drawing maps to fight over and this will certainly take me back to my early days of wargaming. The hand drawn maps though will certainly have an advantage in terms of practicality as they will be very easy to store and will be instantly reusable.
Something else to think about then