and relaxing game, where enough depends on the turn of a card and the roll of a handful of
dice to say that our disasters are pure chance, but enough cunning decision-making to claim
our victories as acts of brilliant generalship.
Our model soldiers are very brave, obedient, and generally do what we want them to. Players
are expected to behave in a friendly manner, and conduct themselves as gentlemen (or ladies,
as is appropriate). There are lots of six-sided dice, saving rolls, proper distances in inches,
and a general sense that there ought to be salmon-and-cucumber sandwiches and tea, or beer.'