The small island of Kalamitos was assaulted from both the air and the sea by German Fallschirmjager and elements of the Brandenburg Division respectively and after some heavy fighting are poised to break through to the sole remaining harbour, thereby denying the British their only escape route. The Royal Navy has been tasked with evacuating the British troops from the harbour in question but are running behind schedule due to constant Luftwaffe air attacks. The evacuation has been planned but the British will need to delay the German advance long enough to get the troops away and to enable the rearguard to fall back with them.
The Germans are pushing hard across the rugged terrain of the island and the leading elements of the invasion force are in sight of the small village of Rayleios, astride the main road into the small harbour of Canveya. The village controls the road into the harbour and also on to a small beach on the other side. If the Germans could capture the village they could then envelope the harbour from two sides. The British were well aware of this threat and so a small force of defenders has been hastily scrapped together and tasked with delaying the Germans. The force consists of a battalion sized battle-group organised as follows:
1 x Commander (2)
1 x company from 2nd Battalion The North Kent Rifles (4)
1 x company made up of RAF ground staff, assorted gunners, remnants of some SBS raiding forces and some Greek resistance fighters (4)
2 x Machine Guns (2 x 2)
1 x Mortar (2)
1 x Commander (2)
2 x Fallschirmjager companies (2 x 4)
2 x Brandenburg companies (2 x 4)
1 x Machine Guns (1 x 2)
1 x Mortar (1 x 2)
To fight this action I am using Bob Cordery's Modern Frontier Rules derived from the set originally drafted by Joseph Morschauser. The only changes I have made is to use unit strength points based on the convention used in Memoir 44 - namely 4 points for infantry, 3 for cavalry (not applicable here) and 2 for artillery or support weapons. Also, the loser of a combat has the option of losing a strength point or falling back. The other change was that any roll of a 6 in combat by either side resulted in the automatic loss of a strength point - with the loser then having to either fall back or lose another strength point. As usual, exhaustion levels were in use with the British having 6 whilst the Germans had 11.
Somewhere on the Island of Kalimitos....