Most of the games I have fought using the block armies have made use of some very basic and simple pieces of terrain. Buildings are usually from the Town in a Bag range or from my collection of Greek souvenir ceramic houses. I have a number of rather crude hills - cobbled together quickly and due to be replaced with something a little more suitable in due course - and for roads and rivers I use pieces of felt cut to size. I picked up a bag of 50 assorted trees off EBay which look pretty good although the bases I used for them are rather large. I have yet to use any fields although making them is easy enough.
Going forward I shall be persevering with the buildings but I shall be doing something a little more detailed in respect of roads, rivers and hills. I have always liked step hills so will look to organise some of these as well as road and river sections. Depending on what is available commercially I will probably buy these and am thinking that 1:300th would be a good place to start. I will also be rethinking trees as my own are a real mish-mash of types.
I am not averse to using printed maps with the blocks and indeed, using them really puts one in mind of a commander poring over a map plotting the downfall of his enemy, but there are a few problems in my mind. Large maps are unwieldy and limited to the area they cover. Hand drawn maps are easy enough to produce - I have done this in the past many times - but again will be quite specific to the area covered unless of course they are fictional. Maps may have a certain degree of flexibility in that they can be geomorphic to an extent and certainly the Axis and Allies versions I have used are useful in this respect. However, for my needs the use of traditional wargames terrain will be the way forward.