A state of war exists between Redland and Blueland. Since this is a fairly normal occurrence between those two worthies the actual reason as to why this has come to pass is of little relevance. The armies have mobilised and whilst that of Blue was carried out with rather more urgency the armed forces of Red were not far behind. However, Blue had stolen a march on Red and a small force had crossed the border intent on securing a vital village as the precursor to a much larger attack. Through various means Red had gotten wind of this plan and so had hastily scrapped together a small force tasked with holding the small village until the rest of the army could concentrate to defeat the attackers.
The attacking Blue force consisted of four units of line infantry, two units of light infantry, two units of cavalry and two artillery batteries.
The Red defenders had two units of line infantry, two of light infantry, a cavalry unit and a battery of artillery.
For the purposes of this game each line infantry unit consisted of four blocks, cavalry and light infantry of three blocks and the artillery of two blocks (although in the pictures they have two guns and a command block). The rule used were Bob Cordery's Memoir of Battle (the 19th century set) and the playing area was 13 hexes by 9.
To be continued....