One of the tasks I am currently involved with in connection with the newly acquired 1/4800th scale WW2 collection concerns the thorny subject of what rules I should use. Unsurprisingly I have a number of sets to consider, all of varying degrees of complexity - but have narrowed it down to a set I discovered quite by chance whilst looking at Boardgamegeek as per the link - Across Four Oceans. These rules have been developed from Axis and Allies: War at Sea and so are very familiar feeling in terms of game mechanics but are very much at the next level in terms of detail and also with, for me, the priceless bonus of an operational level version as well as tactical. I have played an enormous number of games using War at Sea and can happily confirm that they are great fun to use but that they are somewhat light in some areas in respect of detail. Across Four Oceans manages to retain the flavour of the original rules but adds a degree of detail that will make the end result feel more amenable to the mainstream naval wargamer. At least I think so! As all of the ship specifications have been completed by the author (and very comprehensive they appear as well) all I need to do at this stage is to get the models painted and then start playing.
I am very excited about the opportunities these rule offer me in terms of playability, speed of execution and the all important command perspective level (not to mention the 'feel') and so I will try to get some models ready as soon as possible to give them a run out.