I am of course referring to the concept of the 'imagi-nation'.
I have flirted with the concept, danced around the periphery of it but never took the plunge in a full-blown, hell for leather kind of way. Until now that is....
Last year was a massive watershed for me for many reasons. The main one was of course the decision to make use of the blocks for an extensive gaming workout. Using the blocks has been a real revelation to me because for historical actions - translating battle maps into a 3d table top game - it has proven to be versatile, aesthetically pleasing and by virtue of some quite outstanding sets of rules, enormous fun to play with.
Since the end of the year I have been pondering what I want to do and how I want to do it this year. I have already mentioned a few projects I have under way - 1:4800th WW2 naval, the Angels 20 aircraft for the Battle of Britain to name but two. I also had some plans around some scratchbuilding involving ships of various periods. Always at the back of my mind though was the need to tackle something just a little bit different, a little off the mainstream.
Whilst I was wrestling with this continual dilemma (at least it is for me) it suddenly occurred to me that my most enjoyable historical gaming experiences have invariably been boardgame or block based - and that the figure games that I have enjoyed have usually been hypothetical actions, even when involving historical armies. I realise that this is the essence of the wargame - fighting hypothetical actions - but if the action is hypothetical then surely using hypothetical forces should not be a problem, or should it?
The whole Fezia Rusland thing has given me much to think about - simply because by tackling these two worthies over the course of 150 years (and four separate gaming periods) I have the potential to enjoy games of the type I would like to play using forces comprised of whatever figures and models I choose to use. The games will be hypothetical as will the armies and so this is for me a critical distinction.
I will be able to do whatever I want to with armies, navies and even air forces made up exactly how I like.
In the past I have tried to assemble historical armies but have never been entirely happy with the end results. I am at a loss to explain why other than because they have always felt somehow restrictive to me and my ideas.
This is the decision then. My days of painting historical armies and navies are over. My days of painting armies and navies with a history, especially those with one of my own making, are just beginning.
Crossing the Rubicon? No big deal, just another small waterway out of the way....;-)