This is a long running and continuing journey around a collection of ideas, projects, games, models and a variety of wargaming related themes from my own imagination and from others. As I have been described as having the attention span of a forgetful goldfish you can rest assured the resulting subject matter will be diverse and (usually) entertaining! "He lived in a frenzy of enthusiasm — but nothing lasted for long with him".
Tuesday, 17 December 2024
Assaulting a Cannon
Monday, 16 December 2024
More on the Battle of the Little Big Horn
Friday, 13 December 2024
The Battle of the Greasy Grass - Waddingtons Style
Way back in the very early 1970s, when I was taking my first tentative steps into the world of wargames, I used to play a board game produced by Waddingtons called ‘The Battle of the Little Big Horn’. It was an attractive looking game with a stylised board and containing real, painted figures. For some reason I never got a copy myself - presumably as I had discovered ‘Campaign’ by the same company and was far more interested in Napoleonics anyway. I was of the ‘Waterloo Airfix generation’ and proud of it!
The map board. One of the victory conditions requires the US exiting the board in the top left corner - good luck with that methinks!
Fast forward some forty odd years and with a fortuitous trawl through eBay (note to self: try to cut down on the idle browsing….) netted me two copies of the above game being sold as a job lot by a local seller for a price that was hard to turn down (£30 if you are interested).
The opposition - a combination of the Lakota Sioux, Northern Cheyenne and Arapaho tribes. The chaps with feathered headdresses are the tribal chieftains.
The games are in pretty good order and more importantly are complete in terms of the figures included. Quite what I will do with two Custer figures is anyone’s guess but hey ho! Between the two I now have a dozen mounted braves, a dozen foot braves, a dozen dismounted US cavalry, four US foot officers and a pair of Custers. As you can see from the pictures, time has not been kind to the paint job but I reckon that even I could rework them into something more respectable. They certainly could not any worse!
The rules are quite simple, as are the victory conditions. One curiosity is that one edition of the game the rules are printed as part of the game storage section whilst in the other it is on a separate sheet of paper.
Thursday, 12 December 2024
A Personal Crusade
Saturday, 7 December 2024
Developing the Portable Ironclads Wargame - A Sitrep
Not a new picture but one I enjoy - The Confederate squadron at Mobile Bay: CSS Tennessee leading followed by the CSS Selma, both flanked by the steamers CSS Morgan (top) and CSS Gaines (bottom)
Progress has made with much of the text for Developing the Portable Ironclads Wargame and has been passed over to the editor in chief for initial formatting etc. A selection of the chapter headings are below which will give a little taste of what is to come.
Revisiting the Rules.
Thoughts on Initiative and Movement
More Thoughts on Movement
Thoughts on Firing
More Thoughts on Firing
The Use of a Square Grid
Expanded ACW Ship Specifications
Bibliography
There are other chapters to be added, including two or three devoted to the background of the Anglo-Turkish War of 1880 with the battle report - aside from these and the usual acknowledgments, introduction and an expanded Designers Notes, will be just about it.
In the meantime though, work on the models has stalled somewhat, simply because I am waiting on some bits from Warbases to continue. I have more than enough for some of the models but I am looking at a production line approach for the build so prefer to wait until all the pieces of the puzzle are in place.
It is all coming together nicely!
Friday, 6 December 2024
Iron and Oak and Battle Cry
This one nearly passed me by! I remember seeing this game when it first came out but never got around to getting a copy. This has been duly rectified and with an additional surprise in the box! The game is a ship to ship tactical combat game that uses a square grid, order cards and wait for it - opposing dice rolls for movement and firing. Needless to say, it would be very simple to use models rather than counters although in my case I would need a larger playing surface to accommodate my models.



























