As part of the 'Airfix generation' I have always been interested in WW2. I have fought many games of the years with land, sea and air featuring; from skirmishes up to full blown campaigns. The period is rich in gaming potential and lets be honest, there is a ton of material available to support the wargaming enthusiast from figures, models and books, not to mention a myriad of rule sets.
So why try something different?
What I want to do is not so much revolutionary as more evolutionary in concept. I want to fight a wide variety of table top wargames encompassing land, sea and air elements against the backdrop of WW2. This will mean games set in desert, the steppes of Russia, western Europe, the far East and the Pacific - on the ground, in the skies and at sea. I want to do this in a meaningful way so that the action relates to the map and how the war unfolds. In short the strategic situation will drive the tactical game - which is the essence of a campaign in any event.
I am merely looking at the bigger picture.
The forces I intend raising and using will be fairly modest as the main rules of choice will probably be the Portable Wargame as I believe these capture the spirit of what I am undertaking.