The Japanese gaming options - old and new. Command and Colours for the tactical battles using the figures from Shogun with the board game providing the strategic backdrop. An idea for latter methinks….
After a selective search over a couple of months or so and assisted by some of my customary wheeling and dealing, I was finally able to source a copy of the old Milton Bradley board game Shogun, complete with slightly over 400 1:72nd scale hard plastic figures. Aside from being an excellent strategic game, the figures are rather nice in a way that appeals to the reluctant painter - modest levels of detail and stylistically ‘simple’ looking!
The figures in the game - there are five colours with the Ronin figure in Grey - they can be used by any faction, hence the neutral colour - and the solitary Ninja in black (naturally)
There are a number of ideas floating around with the acquisition of this game. To begin with there is the the traditional ‘age of war’ - the late 16th century - which is the focus of the board game. There is also the ‘Last Samurai’ to consider. Now I know that the film took a number Hollywood style historical liberties but as a visual spectacle for me it ticks all of my unworthy Western perceptions of the Samurai!
In keeping with my 1:72nd fetish I have an idea that will address a couple of things. I am now looking for a copy of the Eagle Games ACW game - similar to their War in the Age of Imperialism - as the kepi wearing infantryman could, at a pinch and with some paint conversion, serve as Japanese regular infantry as well as Union and Confederate types.
All of these ideas are very much Portable Wargame facing and the challenge of using cheapish and simple figures to realise these ideas is one that I will relish.
On the subject of International Naval Wargames Day….
There is an after action report to follow - you will be able to see how Captain Butler got on - but that will be for tomorrow.