Although a little late in the month to celebrate the 160th anniversary of the famous Battle of Hampton Roads, I figured that elements of the second day of the action would make a great test bed for my 3 x 3 Portable Ironclad Wargame rules. It is very much a 3 x 3 x 3 action - a 3 x 3 grid occupied by 3 ships!
As mentioned previously the rules are an adapted version of the more formal set for the period I have developed using ideas from Bob Cordery’s book Gridded Naval Wargames and David Manley’s rules Dahlgren and Colombiad. The key differences between the two sets are as follows:
- No critical hits until a ship reaches its critical damage point
- Movement distances range from 1 to 4 and turning 45 degrees costs a movement point
- A firing roll of 4, 5 or 6 equals a single hit point with each score modified where appropriate by comparing the firing value to the armour value
- A roll of a 6, regardless of any firing/armour modifiers, entitles the firing player to a further d6 roll. A modified score of 7 plus means that two hit points are scored
- Ship models are deployed in a single square rather than straddling two - this also means that firing arcs are simplified.
- Movement distances and firing ranges are a third of those in the main rule set.
The protagonists - (from left to right) the U.S.S. Monitor, the U.S.S. Minnesota and the C.S.S. Virginia
U.S.S. Monitor lurked on the port side of the grounded U.S.S. Minnesota whilst the menacing shape of the C.S.S. Virginia heaves into sight.
A view of the action from behind the U.S.S. Minnesota - who was largely a spectator of the unfolding drama
From the pen of the prolific Mr Angus Konstam - this Osprey hardback is a compilation of the Campaign Series title on the Battle of Hampton Roads and the two Vanguard titles - Union Monitor and Confedrate Ironclad.